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authorAnonymous <mcrfan96@cock.li>2018-07-17 11:07:58 -0700
committerLudovic Courtès <ludo@gnu.org>2018-07-18 00:22:33 +0200
commit3bd0d1866159fa208e640d2ae2c0dffecfc76dd1 (patch)
tree97fa0db33b4f049d2627d38030c4ac187fd74515
parent02d7e9417d6b09994fbdf5eda96f0ff82b1c5dad (diff)
gnu: Add nethack.
* gnu/packages/games.scm (nethack): New variable. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
-rw-r--r--gnu/packages/games.scm119
1 files changed, 119 insertions, 0 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index a3c770a0ba..dc07f8da3c 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -87,6 +87,7 @@
#:use-module (gnu packages gtk)
#:use-module (gnu packages guile)
#:use-module (gnu packages imagemagick)
+ #:use-module (gnu packages less)
#:use-module (gnu packages libcanberra)
#:use-module (gnu packages libedit)
#:use-module (gnu packages libunwind)
@@ -665,6 +666,124 @@ removed lines to all opponents. There is also a Demo mode in which you can
watch your CPU playing while enjoying a cup of tea!")
(license license:gpl2+)))
+(define-public nethack
+ (package
+ (name "nethack")
+ (version "3.6.1")
+ (source
+ (origin
+ (method url-fetch)
+ (uri (string-append
+ "https://www.nethack.org/download/"
+ version "/" name "-361-src.tgz"))
+ (sha256
+ (base32 "1dha0ijvxhx7c9hr0452h93x81iiqsll8bc9msdnp7xdqcfbz32b"))))
+ (inputs
+ `(("ncurses" ,ncurses)
+ ("bison" ,bison)
+ ("flex" ,flex)
+ ("less" ,less)))
+ (build-system gnu-build-system)
+ (arguments
+ '(#:make-flags
+ `(,(string-append "PREFIX=" (assoc-ref %outputs "out")))
+ #:phases
+ (modify-phases %standard-phases
+ (add-before 'configure 'patch-paths
+ (lambda _
+ (substitute* "sys/unix/nethack.sh"
+ (("^ *cd .*$") ""))
+ (substitute* "sys/unix/Makefile.utl"
+ (("^YACC *=.*$") "YACC = bison -y\n")
+ (("^LEX *=.*$") "LEX = flex\n")
+ (("^# CC = gcc") "CC = gcc"))
+ (substitute* "sys/unix/hints/linux"
+ (("/bin/gzip") (string-append
+ (assoc-ref %build-inputs "gzip")
+ "/bin/gzip"))
+ (("^WINTTYLIB=.*") "WINTTYLIB=-lncurses"))
+ (substitute* "include/config.h"
+ (("^.*define CHDIR.*$") ""))
+ (substitute* "sys/unix/Makefile.src"
+ (("^# CC = gcc") "CC = gcc"))
+ #t))
+ (replace 'configure
+ (lambda _
+ (let ((bash (string-append
+ (assoc-ref %build-inputs "bash")
+ "/bin/bash")))
+ (with-directory-excursion "sys/unix"
+ (substitute* "setup.sh" (("/bin/sh") bash))
+ (invoke bash "setup.sh" "hints/linux"))
+ #t)))
+ (add-after 'install 'fixup-paths
+ (lambda _
+ (let* ((output (assoc-ref %outputs "out"))
+ (nethack-script (string-append output "/bin/nethack")))
+ (mkdir-p (string-append output "/games/lib/nethackuserdir"))
+ (for-each
+ (lambda (file)
+ (rename-file
+ (string-append output "/games/lib/nethackdir/" file)
+ (string-append output "/games/lib/nethackuserdir/"
+ file)))
+ '("xlogfile" "logfile" "perm" "record" "save"))
+ (mkdir-p (string-append output "/bin"))
+ (call-with-output-file nethack-script
+ (lambda (port)
+ (format port "#!~a/bin/sh
+PATH=~a:$PATH
+if [ ! -d ~~/.config/nethack ]; then
+ mkdir -p ~~/.config/nethack
+ cp -r ~a/games/lib/nethackuserdir/* ~~/.config/nethack
+ chmod -R +w ~~/.config/nethack
+fi
+
+RUNDIR=$(mktemp -d)
+
+cleanup() {
+ rm -rf $RUNDIR
+}
+trap cleanup EXIT
+
+cd $RUNDIR
+for i in ~~/.config/nethack/*; do
+ ln -s $i $(basename $i)
+done
+for i in ~a/games/lib/nethackdir/*; do
+ ln -s $i $(basename $i)
+done
+~a/games/nethack"
+ (assoc-ref %build-inputs "bash")
+ (list->search-path-as-string
+ (list
+ (string-append
+ (assoc-ref %build-inputs "coreutils") "/bin")
+ (string-append
+ (assoc-ref %build-inputs "less") "/bin"))
+ ":")
+ output
+ output
+ output)))
+ (chmod nethack-script #o555)
+ #t)))
+ (delete 'check))))
+ (home-page "https://nethack.org")
+ (synopsis "Classic dungeon crawl game")
+ (description "NetHack is a single player dungeon exploration game that runs
+on a wide variety of computer systems, with a variety of graphical and text
+interfaces all using the same game engine. Unlike many other Dungeons &
+Dragons-inspired games, the emphasis in NetHack is on discovering the detail of
+the dungeon and not simply killing everything in sight - in fact, killing
+everything in sight is a good way to die quickly. Each game presents a
+different landscape - the random number generator provides an essentially
+unlimited number of variations of the dungeon and its denizens to be discovered
+by the player in one of a number of characters: you can pick your race, your
+role, and your gender.")
+ (license
+ (license:fsdg-compatible
+ "https://nethack.org/common/license.html"))))
+
(define-public prboom-plus
(package
(name "prboom-plus")