diff options
author | Ekaitz Zarraga <ekaitz@elenq.tech> | 2021-03-29 16:04:23 +0200 |
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committer | Ricardo Wurmus <rekado@elephly.net> | 2021-04-12 16:03:51 +0200 |
commit | f53ec9d99b035afba6db042949bff71f2d0fdb7b (patch) | |
tree | 8b35b6831d800143dafea56d1faa8fce4cf5cd79 /gnu/packages | |
parent | e698843442b34185864f9bed6dc7b75b7254f29e (diff) |
gnu: Add openvdb.
* gnu/packages/graphics.scm (openvdb): New variable.
Signed-off-by: Ricardo Wurmus <rekado@elephly.net>
Diffstat (limited to 'gnu/packages')
-rw-r--r-- | gnu/packages/graphics.scm | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/gnu/packages/graphics.scm b/gnu/packages/graphics.scm index 3c9cf18bbc..f9f19cc28d 100644 --- a/gnu/packages/graphics.scm +++ b/gnu/packages/graphics.scm @@ -25,6 +25,7 @@ ;;; Copyright © 2020 Gabriel Arazas <foo.dogsquared@gmail.com> ;;; Copyright © 2021 Antoine Côté <antoine.cote@posteo.net> ;;; Copyright © 2021 Andy Tai <atai@atai.org> +;;; Copyright © 2021 Ekaitz Zarraga <ekaitz@elenq.tech> ;;; ;;; This file is part of GNU Guix. ;;; @@ -463,6 +464,42 @@ Embree is meant to increase performance of photo-realistic rendering applications.") (license license:asl2.0))) +(define-public openvdb + (package + (name "openvdb") + (version "8.0.1") + (source (origin + (method git-fetch) + (uri (git-reference + (url "https://github.com/AcademySoftwareFoundation/openvdb/") + (commit (string-append "v" version)) + (recursive? #t))) + (file-name (git-file-name name version)) + (sha256 + (base32 + "0qzx6l5c183k6j9zki31gg9aixf5s1j46wdi7wr1h3bz7k53syg9")))) + (build-system cmake-build-system) + (arguments + `(#:configure-flags + (list (string-append "-DCMAKE_EXE_LINKER_FLAGS=-Wl,-rpath=" + (assoc-ref %outputs "out") "/lib")))) + (inputs + `(("boost" ,boost) + ("c-blosc" ,c-blosc) + ("ilmbase" ,ilmbase) + ("tbb" ,tbb) + ("zlib" ,zlib))) + (native-inputs + `(("pkg-config" ,pkg-config))) + (home-page "https://www.openvdb.org/") + (synopsis "Sparse volume data structure and tools") + (description "OpenVDB is a C++ library comprising a hierarchical data +structure and a large suite of tools for the efficient storage and +manipulation of sparse volumetric data discretized on three-dimensional grids. +It was developed by DreamWorks Animation for use in volumetric applications +typically encountered in feature film production.") + (license license:mpl2.0))) + (define-public blender (package (name "blender") |