summaryrefslogtreecommitdiff
path: root/gnu/packages/audio.scm
diff options
context:
space:
mode:
Diffstat (limited to 'gnu/packages/audio.scm')
-rw-r--r--gnu/packages/audio.scm11
1 files changed, 8 insertions, 3 deletions
diff --git a/gnu/packages/audio.scm b/gnu/packages/audio.scm
index fd27c1cc71..f57c22240a 100644
--- a/gnu/packages/audio.scm
+++ b/gnu/packages/audio.scm
@@ -366,7 +366,12 @@ Linux kernel.")
"07857vdkak306d9s5g6fhmjyxk7vijzjhkmqb15s7ihfxx9lx8xb"))))
(build-system cmake-build-system)
(arguments
- '(#:tests? #f)) ; no check target
+ '(#:tests? #f ;no check target
+
+ ;; XXX: Building with '-fsanitize=undefined' leads to embedded C++ STL
+ ;; header file names in libgme.so, meaning that libgme retains a
+ ;; reference to GCC. Disable UBSAN to avoid that.
+ #:configure-flags '("-DENABLE_UBSAN=OFF")))
(home-page "https://bitbucket.org/mpyne/game-music-emu")
(synopsis "Video game music file playback library")
(description
@@ -1400,7 +1405,7 @@ object library.")
(define-public csound
(package
(name "csound")
- (version "6.14.0")
+ (version "6.16.2")
(source
(origin
(method git-fetch)
@@ -1409,7 +1414,7 @@ object library.")
(commit version)))
(file-name (git-file-name name version))
(sha256
- (base32 "1sr9knfhbm2m0wpkjq2l5n471vnl51wy4p6j4m95zqybimzb4s2j"))))
+ (base32 "1lgasyk8j4cl9178vci1dph63nks3cgwhf8y1d04z9dc8gg15dyn"))))
(build-system cmake-build-system)
(native-inputs
(list bison flex gettext-minimal zlib))