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-rw-r--r--gnu/packages/sdl.scm18
1 files changed, 13 insertions, 5 deletions
diff --git a/gnu/packages/sdl.scm b/gnu/packages/sdl.scm
index 03aa56d118..4e9ebfb034 100644
--- a/gnu/packages/sdl.scm
+++ b/gnu/packages/sdl.scm
@@ -20,12 +20,12 @@
(define-module (gnu packages sdl)
#:use-module (gnu packages)
- #:use-module (guix licenses)
+ #:use-module ((guix licenses) #:hide (freetype))
#:use-module (guix packages)
#:use-module (guix download)
#:use-module (guix build-system gnu)
#:use-module (guix build-system trivial)
- #:use-module ((gnu packages fontutils) #:prefix font:)
+ #:use-module (gnu packages fontutils)
#:use-module (gnu packages guile)
#:use-module (gnu packages image)
#:use-module (gnu packages linux)
@@ -60,8 +60,15 @@
(build-system gnu-build-system)
(arguments
'(;; Explicitly link against shared libraries instead of dlopening them.
- ;; For X11, ALSA, PulseAudio, etc.
- #:configure-flags '("--disable-sdl-dlopen")
+ ;; For X11, ALSA, and PulseAudio.
+ ;; OpenGL library is still dlopened at runtime.
+ #:configure-flags '("--disable-alsa-shared"
+ "--disable-pulseaudio-shared"
+ "--disable-x11-shared"
+ ;; Explicitly link with mesa.
+ ;; This add mesa to libsdl's RUNPATH, to make dlopen
+ ;; finding the libGL from mesa at runtime.
+ "LDFLAGS=-lGL")
#:tests? #f)) ; no check target
(propagated-inputs
@@ -71,6 +78,7 @@
(native-inputs `(("pkg-config" ,pkg-config)))
(inputs `(("libxrandr" ,libxrandr)
("mesa" ,mesa)
+ ("glu" ,glu)
("alsa-lib" ,alsa-lib)
("pulseaudio" ,pulseaudio)))
(synopsis "Cross platform game development library")
@@ -252,7 +260,7 @@ SDL.")
"1dydxd4f5kb1288i5n5568kdk2q7f8mqjr7i7sd33nplxjaxhk3j"))))
(build-system gnu-build-system)
(propagated-inputs `(("sdl" ,sdl)))
- (inputs `(("freetype" ,font:freetype)
+ (inputs `(("freetype" ,freetype)
("mesa" ,mesa)))
(native-inputs `(("pkg-config" ,pkg-config)))
(synopsis "SDL TrueType font library")