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author | Timotej Lazar <timotej.lazar@araneo.si> | 2020-10-02 11:12:41 +0200 |
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committer | Jonathan Brielmaier <jonathan.brielmaier@web.de> | 2020-10-02 16:21:51 +0200 |
commit | 5d83bd2e981b1b0f0fc8ce49042d769ebb4bb1dc (patch) | |
tree | acaa02e9b0ae3a3882cd3f88ee3db0c766f7981d /nongnu/packages/emacs.scm | |
parent | e3c50e1385cc70f2c74aa6dad85c76ed513aa483 (diff) |
nongnu: eduke32: Remove unnecessary phase.
Since commit 2073b55, Guix uses CPLUS_INCLUDE_PATH to find system
headers. Overriding this variable caused a compile failure. The package builds
fine without it, so just drop it.
* nongnu/packages/game-development.scm (eduke32)[arguments]: Drop ‘set-sdl-paths’ phase.
Signed-off-by: Jonathan Brielmaier <jonathan.brielmaier@web.de>
Diffstat (limited to 'nongnu/packages/emacs.scm')
0 files changed, 0 insertions, 0 deletions