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authorMarius Bakke <mbakke@fastmail.com>2020-05-02 16:44:55 +0200
committerMarius Bakke <mbakke@fastmail.com>2020-05-02 16:45:23 +0200
commit2515968f4985b7b72f3152c2d3265bcd8900a182 (patch)
treee8c0df16acb86ddfd51a94ecb7be3c4f2d1fe8a4
parent39f1806ca1d04b9aee70e897e06466aadbbee152 (diff)
Revert "gnu: Add warsow-qfusion."
'warsow-qfusion-fix-bool-return-type.patch' is missing. This reverts commit 39f1806ca1d04b9aee70e897e06466aadbbee152.
-rw-r--r--gnu/local.mk1
-rw-r--r--gnu/packages/game-development.scm78
2 files changed, 0 insertions, 79 deletions
diff --git a/gnu/local.mk b/gnu/local.mk
index 461102ebdd..812253b192 100644
--- a/gnu/local.mk
+++ b/gnu/local.mk
@@ -1527,7 +1527,6 @@ dist_patch_DATA = \
%D%/packages/patches/vsearch-unbundle-cityhash.patch \
%D%/packages/patches/vte-CVE-2012-2738-pt1.patch \
%D%/packages/patches/vte-CVE-2012-2738-pt2.patch \
- %D%/packages/patches/warsow-qfusion-fix-bool-return-type.patch \
%D%/packages/patches/weasyprint-library-paths.patch \
%D%/packages/patches/websocketpp-fix-for-boost-1.70.patch \
%D%/packages/patches/wicd-bitrate-none-fix.patch \
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index d2df5d864a..d4b2fdcab2 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -38,7 +38,6 @@
(define-module (gnu packages game-development)
#:use-module (srfi srfi-1)
- #:use-module (ice-9 match)
#:use-module ((guix licenses) #:prefix license:)
#:use-module (guix packages)
#:use-module (guix download)
@@ -2226,80 +2225,3 @@ rigid body physics library written in C.")
developers providing an advanced true color console, input, and lots of other
utilities frequently used in roguelikes.")
(license license:bsd-3)))
-
-(define-public warsow-qfusion
- ;; As of 2020-04-09, the latest stable version 2.1.0 is deprecated.
- ;; The 2.5 beta as published on the homepage is commit
- ;; c4de15df559410aff0ca6643724e24cddb0ecbbd
- (let ((commit "c4de15df559410aff0ca6643724e24cddb0ecbbd")
- (arch (match (or (%current-target-system)
- (%current-system))
- ("x86_64-linux" "x86_64")
- ("i686-linux" "i386")
- (_ ""))))
- (package
- (name "warsow-qfusion")
- (version (git-version "2.5" "1" commit)) ; 2.5-beta
- (source (origin
- (method git-fetch)
- (uri (git-reference
- (url "https://github.com/Warsow/qfusion/")
- (commit commit)
- (recursive? #t)))
- (file-name (git-file-name name version))
- (sha256
- (base32
- "0xv2yycr43p3xmq7lm6j6zb3cpcr6w00x7qg918faq0mw9j7v48g"))
- ;; Issue reported here: https://github.com/Warsow/qfusion/issues/46
- (patches (search-patches "warsow-qfusion-fix-bool-return-type.patch"))))
- (build-system cmake-build-system)
- (arguments
- `(#:tests? #f ; No tests.
- #:configure-flags '("-DQFUSION_GAME=Warsow")
- #:phases
- (modify-phases %standard-phases
- (add-after 'unpack 'change-to-build-dir
- (lambda _
- (chdir "source")
- #t))
- (add-after 'install 'really-install
- (lambda* (#:key outputs #:allow-other-keys)
- (let ((out (assoc-ref outputs "out")))
- (install-file (string-append "../source/build/basewsw/libgame_"
- ,arch ".so")
- (string-append out "/lib/"))
- (install-file (string-append "../source/build/libui_" ,arch ".so")
- (string-append out "/lib/"))
- (for-each
- (lambda (file)
- (install-file file (string-append out "/bin/")))
- (append (find-files "../source/build" "warsow")
- (find-files "../source/build" "wsw_server."))))
- #t)))))
- (inputs
- `(("alsa-lib" ,alsa-lib)
- ("curl" ,curl)
- ("freetype" ,freetype)
- ("ffmpeg" ,ffmpeg)
- ("libjpeg" ,libjpeg)
- ("libogg" ,libogg)
- ("libpng" ,libpng)
- ("libtheora" ,libtheora)
- ("libvorbis" ,libvorbis)
- ("mesa" ,mesa)
- ("openal" ,openal)
- ("pulseaudio" ,pulseaudio)
- ("qtbase" ,qtbase)
- ("qtdeclarative" ,qtdeclarative)
- ("sdl2" ,sdl2)
- ("uuid.h" ,util-linux)
- ("zlib" ,zlib)))
- (native-inputs
- `(("pkg-config" ,pkg-config)))
- (home-page "https://github.com/Warsow/qfusion")
- (synopsis "Warsow's fork of qfusion, the id Tech 2 derived game engine")
- (supported-systems '("i686-linux" "x86_64-linux"))
- (description
- "This package contains Warsow's fork of qfusion, the id Tech 2 derived
-game engine. id Tech 2 is the engine originally behind Quake 2.")
- (license license:gpl2+))))