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-rw-r--r--gnu/packages/patches/icecat-CVE-2016-2824.patch85
1 files changed, 0 insertions, 85 deletions
diff --git a/gnu/packages/patches/icecat-CVE-2016-2824.patch b/gnu/packages/patches/icecat-CVE-2016-2824.patch
deleted file mode 100644
index 72772ed15f..0000000000
--- a/gnu/packages/patches/icecat-CVE-2016-2824.patch
+++ /dev/null
@@ -1,85 +0,0 @@
- changeset: 312070:4b54feddf36c
- user: JerryShih <hshih@mozilla.com>
- Date: Wed May 25 16:27:41 2016 +0200
- summary: Bug 1248580 - strip the uploading element num according to the uniform array size. r=jgilbert a=ritu
-
-diff -r 3c2bd9158ad3 -r 4b54feddf36c dom/canvas/WebGLContextValidate.cpp
---- a/dom/canvas/WebGLContextValidate.cpp Tue May 10 22:58:47 2016 -0500
-+++ b/dom/canvas/WebGLContextValidate.cpp Wed May 25 16:27:41 2016 +0200
-@@ -1531,9 +1531,10 @@
- if (!loc->ValidateArrayLength(setterElemSize, setterArraySize, this, funcName))
- return false;
-
-+ MOZ_ASSERT((size_t)loc->mActiveInfo->mElemCount > loc->mArrayIndex);
-+ size_t uniformElemCount = loc->mActiveInfo->mElemCount - loc->mArrayIndex;
- *out_rawLoc = loc->mLoc;
-- *out_numElementsToUpload = std::min((size_t)loc->mActiveInfo->mElemCount,
-- setterArraySize / setterElemSize);
-+ *out_numElementsToUpload = std::min(uniformElemCount, setterArraySize / setterElemSize);
- return true;
- }
-
-diff -r 3c2bd9158ad3 -r 4b54feddf36c dom/canvas/WebGLProgram.cpp
---- a/dom/canvas/WebGLProgram.cpp Tue May 10 22:58:47 2016 -0500
-+++ b/dom/canvas/WebGLProgram.cpp Wed May 25 16:27:41 2016 +0200
-@@ -510,8 +510,14 @@
- const NS_LossyConvertUTF16toASCII userName(userName_wide);
-
- nsDependentCString baseUserName;
-- bool isArray;
-- size_t arrayIndex;
-+ bool isArray = false;
-+ // GLES 2.0.25, Section 2.10, p35
-+ // If the the uniform location is an array, then the location of the first
-+ // element of that array can be retrieved by either using the name of the
-+ // uniform array, or the name of the uniform array appended with "[0]".
-+ // The ParseName() can't recognize this rule. So always initialize
-+ // arrayIndex with 0.
-+ size_t arrayIndex = 0;
- if (!ParseName(userName, &baseUserName, &isArray, &arrayIndex))
- return nullptr;
-
-@@ -536,7 +542,8 @@
- return nullptr;
-
- nsRefPtr<WebGLUniformLocation> locObj = new WebGLUniformLocation(mContext, LinkInfo(),
-- loc, activeInfo);
-+ loc, arrayIndex,
-+ activeInfo);
- return locObj.forget();
- }
-
-diff -r 3c2bd9158ad3 -r 4b54feddf36c dom/canvas/WebGLUniformLocation.cpp
---- a/dom/canvas/WebGLUniformLocation.cpp Tue May 10 22:58:47 2016 -0500
-+++ b/dom/canvas/WebGLUniformLocation.cpp Wed May 25 16:27:41 2016 +0200
-@@ -16,10 +16,13 @@
-
- WebGLUniformLocation::WebGLUniformLocation(WebGLContext* webgl,
- const webgl::LinkedProgramInfo* linkInfo,
-- GLuint loc, const WebGLActiveInfo* activeInfo)
-+ GLuint loc,
-+ size_t arrayIndex,
-+ const WebGLActiveInfo* activeInfo)
- : WebGLContextBoundObject(webgl)
- , mLinkInfo(linkInfo)
- , mLoc(loc)
-+ , mArrayIndex(arrayIndex)
- , mActiveInfo(activeInfo)
- { }
-
-diff -r 3c2bd9158ad3 -r 4b54feddf36c dom/canvas/WebGLUniformLocation.h
---- a/dom/canvas/WebGLUniformLocation.h Tue May 10 22:58:47 2016 -0500
-+++ b/dom/canvas/WebGLUniformLocation.h Wed May 25 16:27:41 2016 +0200
-@@ -41,10 +41,11 @@
-
- const WeakPtr<const webgl::LinkedProgramInfo> mLinkInfo;
- const GLuint mLoc;
-+ const size_t mArrayIndex;
- const WebGLActiveInfo* const mActiveInfo;
-
- WebGLUniformLocation(WebGLContext* webgl, const webgl::LinkedProgramInfo* linkInfo,
-- GLuint loc, const WebGLActiveInfo* activeInfo);
-+ GLuint loc, size_t arrayIndex, const WebGLActiveInfo* activeInfo);
-
- bool ValidateForProgram(WebGLProgram* prog, WebGLContext* webgl,
- const char* funcName) const;