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#!@SHELL@
abs_top_srcdir="$(cd "@abs_top_srcdir@" > /dev/null; pwd)"
abs_top_builddir="$(cd "@abs_top_builddir@" > /dev/null; pwd)"
export GUILE_LOAD_COMPILED_PATH="$abs_top_builddir${GUILE_LOAD_COMPILED_PATH:+:}$GUILE_LOAD_COMPILED_PATH"
export GUILE_LOAD_PATH="$abs_top_builddir:$abs_top_srcdir${GUILE_LOAD_PATH:+:}:$GUILE_LOAD_PATH"
export "XDG_DATA_HOME=$abs_top_builddir/xdg-data-home"
export "XDG_CACHE_HOME=$abs_top_builddir/xdg-cache-home"
mkdir -p "$XDG_DATA_HOME"
mkdir -p "$XDG_CACHE_HOME"
export GUILE_LOAD_COMPILED_PATH="$abs_top_builddir/src/pre-inst:$abs_top_builddir/src/scm:$GUILE_LOAD_COMPILED_PATH"
export GUILE_LOAD_PATH="$abs_top_builddir/src/pre-inst:$abs_top_builddir/src/scm:$abs_top_srcdir/src/scm:$GUILE_LOAD_PATH"
export GUILE_AUTO_COMPILE=0
exec "$@"
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